I put together a skill to play audio from youtube:
Feedback welcome in that thread or on gitlab.
I put together a skill to play audio from youtube:
Feedback welcome in that thread or on gitlab.
Just looking for a skill doing EXACTLY this.
It works great so far.
Hey guys,
do you have some issue with youtube skills to recently ? Can’t load music since 2 days, it’s telling me that no result have been found , maybe youtube update something ?
I am having a similar issue with my Kodi-skill, it is no longer returning youtube links either so something has changed.
Acutally trying to debug it (lol first time I’m seeing python script). It seem that if you change skill to load only one music it’s working. So I think that the issue is with youtube-dl who can scrap youtube video because maybe youtube has made some changes
Looks like the playlist ID is formatted differently. The regex is failing in my kodi-skill.
These no longer work for me…
all_video_links = re.findall(r'href=\"\/watch\?v=(.{11})', html.decode())
all_playlist_results = re.findall(r'href=\"\/playlist\?list\=(.{34})', html.decode())
These do work…
all_video_links = re.findall(r'/watch\?v=(.{11})', html.decode())
all_playlist_results = re.findall(r'list\=(.{18})', html.decode())
Not sure this is any help to anyone but me but thought I would put it out there. I am going to dig in when I get some time.
I tried to download Jarbais plugin but the github seem no longer maintained, do you have a fork ?
Anyone having any luck with youtube… having same issue with youtube skill stopped working few days ago … saying “no results found”
Same issue here. Was using Mcdruid plugin and since few days it’s ‘no result found’ 
There are several youtube skills scattered throughout the community. What skill(s) are having issues. From my own testing it looks like the regex is failing on most of these due to a change in youtube. I have seen a similar issue with my Kodi-skill that I am correcting.

@mcdruid may be able to assist with their skill.
this is what i found in @mcdruid yoiutube skill
for vid in vids:
if not re.match(’/watch?v=\w{11}’, vid[‘href’]):
LOG.debug('no media: ’ + vid[‘href’])
continue
the whole section
def search_youtube(self, search_term):
tracklist = []
res = requests.get(search_url + search_term)
# TODO: check status code etc...
html = res.content
soup = BeautifulSoup(html, 'html.parser')
vids = soup.findAll(attrs={'class':'yt-uix-tile-link'})
for vid in vids:
if not re.match('/watch\?v=\w{11}', vid['href']):
LOG.debug('no media: ' + vid['href'])
continue
self.vid_url = vid['href']
self.vid_name = vid.string
self.stream_url = self.get_stream_url(self.vid_url)
LOG.debug('Found stream URL: ' + self.vid_url)
LOG.debug('Media title: ' + self.vid_name)
tracklist.append(self.stream_url)
self.mediaplayer.add_list(tracklist)
self.audio_state = 'playing'
self.speak_dialog('now.playing', {'content': self.vid_name} )
wait_while_speaking()
self.mediaplayer.play()
return
my bots arnt singing to me while i work on them…lol…
issue is with this line…
vids = soup.findAll(attrs={'class':'yt-uix-tile-link'})
This class no longer exists.
@mcdruid has been MIA for a bit. Not sure if he will respond or not. If I get adventurous maybe I will see if I can get his skill working. I have an idea what needs to be done.

It looks like youtube have completely changed the way they’re returning results.
Searching the HTML for the yt-uix-tile-link class doesn’t look like it’s going to work any more.
As far as I can see, they may now be returning a chunk of json which is rendered client side.
So we may need to look at parsing that instead.
Or, perhaps you can send a different User Agent and get plain HTML back… not sure.
Parsing the json is probably a better approach anyway.
I’ll have a look at this but don’t have a lot of time to work on it at the moment.
Pull Requests welcome at https://gitlab.com/mcdruid/mycroft-youtube-audio 
@mcdruid, Glad to see you are still active, I don’t have a gitlab account but have been doing a bit of playing around. There may be an issue with yt-downloader too but I am unsure since I think i have maxed out my google quota with testing
I have been playing with your code and changed your search_youtube routine to this code and it seams to return valid results.
def search_youtube(self, search_term):
tracklist = []
res = requests.get(search_url + search_term)
# TODO: check status code etc...
html = res.content
soup = BeautifulSoup(html, 'html.parser')
all_vid_id = re.findall(r'/watch\?v=(.{11})', str(soup))
if len(all_vid_id) >= 1:
for vid_id in all_vid_id:
vid_url = "/watch?v=" + str(vid_id)
self.stream_url = self.get_stream_url(vid_url)
LOG.debug('Found stream URL: ' + self.stream_url)
tracklist.append(self.stream_url)
LOG.info(str(tracklist))
self.mediaplayer.add_list(tracklist)
vid_name = str(search_term)
self.audio_state = 'playing'
self.speak_dialog('now.playing', {'content': vid_name})
wait_while_speaking()
self.mediaplayer.play()
return
else:
# We didn't find any playable results
self.speak_dialog('not.found')
wait_while_speaking()
LOG.debug('Could not find any results with the query term: ' + search_term)
Ok, great so that approach is just finding the watch?v=BLAH url in the soup, and using the original search term as the title.
Enough to get something work again, but it’s a shame not to be parsing the title from the result etc…
I’ve started to look at using something like https://stackoverflow.com/a/56059878 to extract and parse the json. Looks sort of okay, but with the first search terms I’ve tried it’s failing to parse the json properly, and I’m not sure why yet…
you might want to look at
for those using the gui @Aix has done a good job
i think we should concentrate dev efforts into a single place, consider sending PRs to the more advanced skill instead
I agree, there is definitely a lot of duplication and overlap when it comes to playing music. Not sure of the solution. I have also noticed many of the cps music skills return a match even before confirming they actually have the resource or music available. …Someone says “play xyz” and they return exact match before checking if xyz is playable or available to this skill.